small shapes like eyes, mouth, teeth, little details in general. Solve the bigger problems. What's the overall shape? Are the
proportions sound? How can I simplify the shapes? Etc.. Notice on these I have not drawn in eyes or the mouth. Interior detail
wise I spend most of my time looking for the person's, simplified socket, nose and muzzle shape. I want to keep things clear and really simple.
If I don't have likeness at this point, and likeness is the goal, rendering eyes and lips will be a waste of time.
it also makes a ton of sense:
when your foundation is sound, all that can happen is details somewhat askew, but, overall, in the right place and in the right general shape, making the right general impression.
if you ever find some time for it, would you mind elaborating a bit on those two generic head shapes?
head. I'll do a blank demo soon
head. Literally gotta know how to draw the eric head from all views with simple planes.
This is not as easy as it seems. There's a progression into head shapes after.
There are three masses of the head which are very distinct along with 5 distinctive planes.
It's easier to work from generic to specific when learning.
When starting out I was trained to draw eric and erica. Gotta build your mental manikin.
This gives you something to compare too, without it; you'll always be guessing.
Hope this helps.